Effective SC2 Protoss Counter vs Infestors – Best Shokz Starcraft 2 Strategies Guide on How to Stop Infestor
The main theme of the award-winning game is the battle of survival among three major races. They are the Zergs, the terrans and the Protoss. The aim of the Protoss is to safeguard their civilisation and preserve their quality of living from the invasion of the Zergs, who expand their stronghold by casting worthier races like terrans and Protoss into their own group. Throughout the game we use real time strategy to shatter our opponents to the ground by eliminating all their buildings. To gain strategic mastery over the Zerg opponent, the protoss players first need to be well aware of Zerg units and their best counters.
In StarCraft2, Zerg Infestors are medium-sized, biological units with normal speed and possess the ability to move while burrowed unlike most other units of the zerg race. They are also known for some other special Psionic abilities as discussed under:
Infested Terrans: It can be directly spawned at the target area and it lasts for 20 seconds.
Neural Parasite: Probably the most dangerous of all Zerg infestors’ special abilities, this can take control of the enemy unit’s mind for about a span of 10 seconds. But it has to channelize this ability as the infestor cannot involve in any other action while it is controlling this unit.
Burrow: Can conceal itself in a burrow and capable of moving underground in this condition.
Fungal Growth: In the target area this causes immobilisation of other units thus inflicting a damage of 36 points over 8 seconds on them. Units under the covers of cloaks and burrows get revealed by fungal growth attack for a short time.
A list of all the best combat units against Zerg Infestors goes below:
HIGH TEMPLAR: There is a good scope of killing down the opponents instantly without giving them a chance to cast anything, so we need to respond to these immediately.
IMMORTAL: These bring down each of them in 3 hits, thus is a very important unit in the battlefield.
OBSERVER: These creatures prefer to hide and crawl below the earth. We got to detect and bring them down before they get to cast any other thing.
In this game the judicious choice of combat units is very crucial, for the Protoss units are quite expensive and choice of just the right set of combat units at the right moment gives us an advantage over the opponents for sure. There is always a best counter for every Zerg infestor unit but not every situation can be handled in the same way. Sometimes there occurs stagnancy from strategic point of view to the application of the best counter. In such cases we have to immediately come up with our 2nd or 3rd best units as the situation at hand calls for.
